About
Moyor
Hi, I am a long-time UE 'player,' dedicated to creating mini-games and tools with Unreal Engine.
I enjoy and excel at full-cycle development: gameplay programming, tech art experiments, and building handy tools to help bring the next game to life faster. This website is my cauldron of technology and art—a place where I love to showcase my scrappy little projects, and share project files and tools.
Contact
Skills & Tools
Unreal Engine 5BlenderMayaZbrushBlueprintC++
Journey
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Diving into Unreal Engine 5
Started learning gameplay programming, technical art and the UE5 content pipeline.
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Gensokyo Yorigami Rondo Completed
Multiple prototype mini-games were completed during the same period.
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Moyor's Cauldron goes online
Opened this archive to collect games, plugins and development notes in one place.
Friends
Feel free to reach out to exchange links.