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Moyor's Cauldron

About

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Moyor

Hi, I am a long-time UE 'player,' dedicated to creating mini-games and tools with Unreal Engine.

I enjoy and excel at full-cycle development: gameplay programming, tech art experiments, and building handy tools to help bring the next game to life faster. This website is my cauldron of technology and art—a place where I love to showcase my scrappy little projects, and share project files and tools.

Contact

Skills & Tools

Unreal Engine 5BlenderMayaZbrushBlueprintC++

Journey

  1. Diving into Unreal Engine 5

    Started learning gameplay programming, technical art and the UE5 content pipeline.

  2. Gensokyo Yorigami Rondo Completed

    Multiple prototype mini-games were completed during the same period.

  3. Moyor's Cauldron goes online

    Opened this archive to collect games, plugins and development notes in one place.

Friends

Site Info

Feel free to reach out to exchange links.